Changelog
7.04f9 Fixed rare bugs where Winrunner got stuck after Gust, and where Barathrum globally insta-killed enemies, possibly related to Multishot. (?) Fixed Bugs with Sharpshooter (Hoodwink) Fixed Jinada (Bounty Hunter) not counting cooldown reductions Fixed Static Link (Razor) having less duration Fixed Sentry Wards couldn't be bought before creep spawn Fixed Reflection (Terrorblade) not affecting on fogged targets Fixed Charge providing troubles on Vessel/Urn, and no longer provides more than one self charge when wielder dies. Fixed Dagon not healing when non-hero targetted Fixed FPS issues with Meepo (?) Attribute Bonus now has "i" as learn hotkey Changed Raise Dead (Dark Troll Warlord) hotkey from G to F Roshan now has a 15% chance to apply debuff for 3 seconds that reduces HP restoration by 30%. Reduced Sentry Ward gold cost from 100 to 50 Reduced Turtle (neutral creep) Magic Resistance from 50% to 25% Improved turn rates Spirit Vessel Reduced cast range from 950 to 750 Increased cooldown from 7s to 10s Increased HP Restoration Reduction on enemy target from 50% to 70% (Heals, Lifesteal, HP Regen and Spell Lifesteal) Lina Dragon Slave Reduced cast point from 0.45 to 0.35 No longer applies a 3-second 10/20/30/40 damage per second debuff Increased first damage from 75/150/225/300 to 85/165/245/325 Reduced manacost from 100/115/130/145 to 100/110/120/130 Laguna Blade Reduced cast point from 0.45 to 0.3 Zeus Arc Lightning Increased manacost from 75/80/85/90 to 80/90/100/110 Lightning Bolt Rescaled cooldown from 6s to 9/8/7/6 Obsidian Destroyer Astral Imprisonment Rescaled cast range from 650 to 400/500/600/700 Talent changes: LVL 10 Left bonus Attack Speed increased from +15 to +20 LVL 15 Right from +250 Mana to +100 Astral Imprisonment Cast Range LVL 20 Right from +20 Strength to +20% Spell Lifesteal LVL 25 Left from +30% Spell Lifesteal to -60s Sanity's Eclipse Cooldown 7.04f8 Fixed Spirit Lance (Lancer) bug spawning doubled illusion upon kill Fixed Mana Drain (Lion) interruption (?) Reduced purchase available time of Fallen Sky and Trident from 60m to 50m Level 15 right talent of Mars from +25 Damage to -20s Arena Of Blood Cooldown 7.04f7 Fixed Bushwhack providing perma vision to the affected target 7.04f6 Fixed courier not delivering items while hero sleeping after respawn Reverted default trees Changed Roshan minimap icon to proper one Items Fixed Abyssal Blade having no bash cooldown Triforce Blade Renamed into Trident and changed icon Now becomes available for purchase at the 60 minute from creep spawn Fallen Sky Increased cooldown from 15 to 25 Now becomes available for purchase at the 60 minute from creep spawn Monkey King Bar Hotkey in the shop to buy changed from A to E due to conflicting with Aghanim Heroes Fixed Set #66: Gorgon model being untargetable (?) Fixed Eclipse (Luna) could be targeted at couriers Removed hotkey from Treant's Nature's Guise since its passive Added New Hero Hoodwink Base HP regen: 0.25, Turn rate: 0.9, Move speed: 310, BAT: 2, Attack animations: 0.4 / 1.5, Attack range: 575 (missile speed 1800), Str: 17 +2, Agi: 24 +3.6, Int: 21 +2.9 Level 1 stats: Damage: 50-54, HP: 540 +2/s, MP: 302 +1/s. Armor: 4 Abilities: Acorn Shot, Bushwhack, Scurry, Ultimate: Sharpshooter (Scepter upgradable), Hunter's Boomerang (talent) Acorn Shot (D) Fires an acorn at a target, bouncing 2/3/4/5 times within 525 AoE, dealing bonus 55/90/125/160 + 75% attack damage as physical damage applying attack effects from items and abilities, and slowing movement by 100% for 0.35s. When point-targeted, creates a tree that lasts 20s, from which the acorn bounces (can be toggled with sub-ability to always create a tree) Cast Range: 700/775/850/925 (scales with attack and cast range modifiers) Cooldown: 16/14/12/10 Manacost: 70/75/80/85 Bushwhack (F) Tosses trap that stuns enemy near a tree within a 265 AoE for 1.4/1.6/1.8/2 seconds. Affected enemies take 90/180/270/360 magical damage in total, are pulled to the closest tree, and have their vision reduced to 0 for the stun duration. Cast Range: 1000 Cooldown: 15/14/13/12 Manacost: 90/100/110/120 Scurry (R) Passively grants a 15%/20%/25%/30% chance to evade physical attacks while near trees within a 275 AoE. When activated, provides 20%/25%/30%/35% bonus movement speed, +50/100/150/200 attack range, +50/100/150/200 cast range, phased movement, and tree-walking for 3.5/4/4.5/5 seconds. Charge Replenish Time: 30/24/18/12 Manacost: 35 Passive Affected by Break and Active Interrupts channeling Sharpshooter (T) Charges up and fires a deadly bolt from a crossbow, which travels up to 3000 distance, dealing heavy magical damage, applying Break, and slowing an enemy's movement speed by 30%/40%/50%. Damage ranges from 120/195/270 to 600/975/1350, and the debuff duration from 1 to 5 seconds, scaling to maximum after 3 seconds. Bolt is fired automatically after 5 seconds. The force of the shot causes knockback. Creeps hit by the bolt take half the damage. Bolt stops traveling upon hitting any hero. Each time the bolt hits an enemy hero when wound up to maximum, the Sharpshooter's damage permanently increases by 10 Cooldown: 45 Manacost: 100/150/200 Scepter Upgradeable: Grants the Decoy ability which turns hero invisible and creates illusion that starts aiming Sharpshooter. Also affects itself by decreasing wind-up speed from 3s to 2.25s, increasing arrow speed from 2200 to 2750 and ms Slow by 20% Decoy (C) Turns hero invisible and increases movement speed by 15% for 6 second. Creates a decoy illusion that starts aiming a weakened Sharpshooter at the nearest enemy hero within a range of 3000. If the illusion is attacked or hit by a targeted ability within 1000 range, it is destroyed, creating a tree and throwing Bushwhack that only stuns toward the enemy Sharpshooter Damage: 60% Cooldown: 30 Manacost: 60 Hunter's Boomerang (20 level left talent ability) (B) Tosses a boomerang in an arc. Upon contact, it returns. The boomerang will deal 250 magical damage as it passes through or hits enemies, and apply a Hunter's Mark that causes affected enemies to be slowed and increases their incoming spell damage by 25% for 7 second. Cast Range: 1100 Cooldown: 18 Manacost: 125 Talents: Level 25: +400 Sharpshooter Damage (Left), 2 Acorn Shot Charges (Right) Level 20: Adds Boomerang (Left), Sharpshooter True Sight Vision (Right) Level 15: +1 Acorn Shot Bounces (Left), +60 Bushwhack Damage (Right) Level 10: +1.5 Mana Regen (Left), +1 Scurry Charge (Right) Phantom Lancer Spirit Lance (Aghanim) No longer stops bouncing if target dead Extra bounces reduced from 4 to 2 Now once all valid units are hit, starts jumping on the same units again Rubick Fixed Spell Steal Aghanim not affection on Storm Bolt (Sven) Corrected Arcane Supremacy cast range bonus Sven Storm Bolt Now has sub-ability allowing to choose if Sven follows the bolt (toggled off by default) Cold Blooded (Medusa) now reflects snake on hit only Lion Mana Drain Reduced Link Break Distance from 1200 to 850 Lina LVL 20 Right talent Damage to Spells for each Fiery Soul Charge reduced from +30 to +15 Tinker Keen Conveyance Fixed effect appearing with Set #25: Tinker Rearm Increased cooldown from 0 on each level to 7/6/5. Can be resetted by itself Pudge Hook Sound now applies to any unit in range 2000, instead only heroes Arc Warden Tempest Double Reverted clone spawned health from HeroMaxHP to HeroCurrentHP Reverted clone spawned mana from HeroMaxMP to HeroCurrentMP Reverted ability targeting type from point-targeted to non-targeted
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