xpam.pl

DotA v7.04f9

Changelog

7.04f9
Fixed rare bugs where Winrunner got stuck after Gust, and where Barathrum globally insta-killed enemies, possibly related to Multishot. (?)
Fixed Bugs with Sharpshooter (Hoodwink)
Fixed Jinada (Bounty Hunter) not counting cooldown reductions
Fixed Static Link (Razor) having less duration
Fixed Sentry Wards couldn't be bought before creep spawn
Fixed Reflection (Terrorblade) not affecting on fogged targets
Fixed Charge providing troubles on Vessel/Urn, and no longer provides more than one self charge when wielder dies.
Fixed Dagon not healing when non-hero targetted
Fixed FPS issues with Meepo (?)
Attribute Bonus now has "i" as learn hotkey
Changed Raise Dead (Dark Troll Warlord) hotkey from G to F
Roshan now has a 15% chance to apply debuff for 3 seconds that reduces HP restoration by 30%.
Reduced Sentry Ward gold cost from 100 to 50
Reduced Turtle (neutral creep) Magic Resistance from 50% to 25%
Improved turn rates

Spirit Vessel
Reduced cast range from 950 to 750
Increased cooldown from 7s to 10s
Increased HP Restoration Reduction on enemy target from 50% to 70% (Heals, Lifesteal, HP Regen and Spell Lifesteal)

Lina
Dragon Slave
Reduced cast point from 0.45 to 0.35
No longer applies a 3-second 10/20/30/40 damage per second debuff
Increased first damage from 75/150/225/300 to 85/165/245/325
Reduced manacost from 100/115/130/145 to 100/110/120/130

Laguna Blade
Reduced cast point from 0.45 to 0.3

Zeus
Arc Lightning
Increased manacost from 75/80/85/90 to 80/90/100/110

Lightning Bolt
Rescaled cooldown from 6s to 9/8/7/6

Obsidian Destroyer
Astral Imprisonment
Rescaled cast range from 650 to 400/500/600/700

Talent changes:
LVL 10 Left bonus Attack Speed increased from +15 to +20
LVL 15 Right from +250 Mana to +100 Astral Imprisonment Cast Range
LVL 20 Right from +20 Strength to +20% Spell Lifesteal
LVL 25 Left from +30% Spell Lifesteal to -60s Sanity's Eclipse Cooldown

7.04f8
Fixed Spirit Lance (Lancer) bug spawning doubled illusion upon kill
Fixed Mana Drain (Lion) interruption (?)
Reduced purchase available time of Fallen Sky and Trident from 60m to 50m
Level 15 right talent of Mars from +25 Damage to -20s Arena Of Blood Cooldown

7.04f7
Fixed Bushwhack providing perma vision to the affected target

7.04f6
Fixed courier not delivering items while hero sleeping after respawn
Reverted default trees
Changed Roshan minimap icon to proper one

Items
Fixed Abyssal Blade having no bash cooldown

Triforce Blade
Renamed into Trident and changed icon
Now becomes available for purchase at the 60 minute from creep spawn

Fallen Sky
Increased cooldown from 15 to 25
Now becomes available for purchase at the 60 minute from creep spawn

Monkey King Bar
Hotkey in the shop to buy changed from A to E due to conflicting with Aghanim

Heroes
Fixed Set #66: Gorgon model being untargetable (?)
Fixed Eclipse (Luna) could be targeted at couriers
Removed hotkey from Treant's Nature's Guise since its passive

Added New Hero Hoodwink
Base HP regen: 0.25, Turn rate: 0.9, Move speed: 310, BAT: 2, Attack animations: 0.4 / 1.5, Attack range: 575 (missile speed 1800), Str: 17 +2, Agi: 24 +3.6, Int: 21 +2.9
Level 1 stats: Damage: 50-54, HP: 540 +2/s, MP: 302 +1/s. Armor: 4

Abilities: Acorn Shot, Bushwhack, Scurry, Ultimate: Sharpshooter (Scepter upgradable), Hunter's Boomerang (talent)

Acorn Shot (D)
Fires an acorn at a target, bouncing 2/3/4/5 times within 525 AoE, dealing bonus 55/90/125/160 + 75% attack damage as physical damage applying attack effects from items and abilities, and slowing movement by 100% for 0.35s. When point-targeted, creates a tree that lasts 20s, from which the acorn bounces (can be toggled with sub-ability to always create a tree)
Cast Range: 700/775/850/925 (scales with attack and cast range modifiers)
Cooldown: 16/14/12/10
Manacost: 70/75/80/85

Bushwhack (F)
Tosses trap that stuns enemy near a tree within a 265 AoE for 1.4/1.6/1.8/2 seconds. Affected enemies take 90/180/270/360 magical damage in total, are pulled to the closest tree, and have their vision reduced to 0 for the stun duration.
Cast Range: 1000
Cooldown: 15/14/13/12
Manacost: 90/100/110/120

Scurry (R)
Passively grants a 15%/20%/25%/30% chance to evade physical attacks while near trees within a 275 AoE. When activated, provides 20%/25%/30%/35% bonus movement speed, +50/100/150/200 attack range, +50/100/150/200 cast range, phased movement, and tree-walking for 3.5/4/4.5/5 seconds. 
Charge Replenish Time: 30/24/18/12
Manacost: 35
Passive Affected by Break and Active Interrupts channeling

Sharpshooter (T)
Charges up and fires a deadly bolt from a crossbow, which travels up to 3000 distance, dealing heavy magical damage, applying Break, and slowing an enemy's movement speed by 30%/40%/50%. Damage ranges from 120/195/270 to 600/975/1350, and the debuff duration from 1 to 5 seconds, scaling to maximum after 3 seconds. Bolt is fired automatically after 5 seconds. The force of the shot causes knockback. Creeps hit by the bolt take half the damage. Bolt stops traveling upon hitting any hero.
Each time the bolt hits an enemy hero when wound up to maximum, the Sharpshooter's damage permanently increases by 10
Cooldown: 45
Manacost: 100/150/200
Scepter Upgradeable: Grants the Decoy ability which turns hero invisible and creates illusion that starts aiming Sharpshooter. Also affects itself by decreasing wind-up speed from 3s to 2.25s, increasing arrow speed from 2200 to 2750 and ms Slow by 20%

Decoy (C)
Turns hero invisible and increases movement speed by 15% for 6 second. Creates a decoy illusion that starts aiming a weakened Sharpshooter at the nearest enemy hero within a range of 3000. If the illusion is attacked or hit by a targeted ability within 1000 range, it is destroyed, creating a tree and throwing Bushwhack that only stuns toward the enemy
Sharpshooter Damage: 60%
Cooldown: 30
Manacost: 60

Hunter's Boomerang (20 level left talent ability) (B)
Tosses a boomerang in an arc. Upon contact, it returns. The boomerang will deal 250 magical damage as it passes through or hits enemies, and apply a Hunter's Mark that causes affected enemies to be slowed and increases their incoming spell damage by 25% for 7 second.
Cast Range: 1100
Cooldown: 18
Manacost: 125

Talents:
Level 25: +400 Sharpshooter Damage (Left), 2 Acorn Shot Charges (Right)
Level 20: Adds Boomerang (Left), Sharpshooter True Sight Vision (Right)
Level 15: +1 Acorn Shot Bounces (Left), +60 Bushwhack Damage (Right)
Level 10: +1.5 Mana Regen (Left), +1 Scurry Charge (Right)

Phantom Lancer
Spirit Lance (Aghanim)
No longer stops bouncing if target dead
Extra bounces reduced from 4 to 2
Now once all valid units are hit, starts jumping on the same units again

Rubick
Fixed Spell Steal Aghanim not affection on Storm Bolt (Sven)
Corrected Arcane Supremacy cast range bonus

Sven
Storm Bolt
Now has sub-ability allowing to choose if Sven follows the bolt (toggled off by default)
Cold Blooded (Medusa) now reflects snake on hit only

Lion
Mana Drain
Reduced Link Break Distance from 1200 to 850

Lina
LVL 20 Right talent Damage to Spells for each Fiery Soul Charge reduced from +30 to +15

Tinker
Keen Conveyance
Fixed effect appearing with Set #25: Tinker

Rearm
Increased cooldown from 0 on each level to 7/6/5. Can be resetted by itself

Pudge 
Hook 
Sound now applies to any unit in range 2000, instead only heroes

Arc Warden
Tempest Double
Reverted clone spawned health from HeroMaxHP to HeroCurrentHP
Reverted clone spawned mana from HeroMaxMP to HeroCurrentMP
Reverted ability targeting type from point-targeted to non-targeted
2125 Total Views 5 Views Today

Posted

in

by

Tags: